pixelGrid: Difference between revisions
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{{ | {{RV|type=command | ||
| | |||
|1. | |game1= arma3 | ||
|Returns grid size based on screen resolution, UI size and configs: uiScaleFactor, uiScaleMaxGrids.|= | |version1= 1.60 | ||
|gr1= GUI Control - Positioning | |||
|descr= Returns grid size based on screen resolution, UI size and configs: uiScaleFactor, uiScaleMaxGrids. | |||
|s1= '''pixelGrid''' | |||
|r1= [[Number]] - grid size, see [[Arma 3: Pixel Grid System]] | |||
[[ | |||
[[ | |||
|x1= <sqf>_gridHeight = pixelH * pixelGrid;</sqf> | |||
</ | |||
|seealso= [[pixelGridBase]] [[pixelGridNoUIScale]] [[pixelH]] [[pixelW]] [[Pixel Grid System]] | |||
}} |
Latest revision as of 15:31, 8 November 2023
Description
- Description:
- Returns grid size based on screen resolution, UI size and configs: uiScaleFactor, uiScaleMaxGrids.
- Groups:
- GUI Control - Positioning
Syntax
- Syntax:
- pixelGrid
- Return Value:
- Number - grid size, see Arma 3: Pixel Grid System
Examples
- Example 1:
Additional Information
Notes
-
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