execEditorScript: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
m (template:command argument fix) |
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| map '''execEditorScript''' [object,script] |= Syntax | | map '''execEditorScript''' [object,script] |= Syntax | ||
|p1= map: [[Control]] - |= | |p1= map: [[Control]] - |PARAMETER1= | ||
|p2= [object,script]: [[Array]] - |= | |p2= [object,script]: [[Array]] - |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[Any]] |= | | [[Any]] |RETURNVALUE= | ||
|x1= <code>_map execEditorScript ["_team_1","create"]</code>|= | |x1= <code>_map execEditorScript ["_team_1","create"]</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control -
- [object,script]: Array -
- Return Value:
- Any
Examples
- Example 1:
_map execEditorScript ["_team_1","create"]
Additional Information
- See also:
- See also needed
Notes
-
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