freeLook: Difference between revisions
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m (template:command argument fix) |
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| '''freeLook''' |= Syntax | | '''freeLook''' |= Syntax | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[systemChat]] (if [[freeLook]] [[then]] {"Quit looking around player!"} [[else]] {""}); | |x1= <code>[[systemChat]] (if [[freeLook]] [[then]] {"Quit looking around player!"} [[else]] {""}); | ||
</code>|= | </code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[lookAt]] |= | | [[lookAt]] |SEEALSO= | ||
| mp=Will check the player of the machine where the command is used. |= | | mp=Will check the player of the machine where the command is used. |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Returns true if freelook is active.
- Multiplayer:
- Will check the player of the machine where the command is used.
- Groups:
- Uncategorised
Syntax
- Syntax:
- freeLook
- Return Value:
- Boolean
Examples
- Example 1:
systemChat (if freeLook then {"Quit looking around player!"} else {""});
Additional Information
- See also:
- lookAt
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note