isLaserOn: Difference between revisions
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|p1=vehicle: [[Object]] |= Parameter 1 | |p1=vehicle: [[Object]] |= Parameter 1 | ||
|x1= <code>_on = [[isLaserOn]] _vehicle;</code> |Example 1= | |||
| [[Boolean]]: True when laser is on, otherwise false |= Return Value | | [[Boolean]]: True when laser is on, otherwise false |= Return Value |
Revision as of 15:20, 8 June 2018
Description
- Description:
- Returns true if the vehicle has its laser turned on. Not to be confused with isIRLaserOn which is for units
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- isLaserOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean: True when laser is on, otherwise false
Examples
- Example 1:
_on = isLaserOn _vehicle;
Additional Information
- See also:
- enableIRLasers isIRLaserOn
Notes
-
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