currentMuzzle: Difference between revisions

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(Add alternative for units in vehicles)
m (template:command argument fix)
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{{warning|This command will return 0 [[Number]] if given object  is a unit that is in a vehicle.<br>
{{warning|This command will return 0 [[Number]] if given object  is a unit that is in a vehicle.<br>
You can alternatively use <code>_muzzle {{=}} [[weaponState]] [[player]] select 1;</code>}} |= Description
You can alternatively use <code>_muzzle {{=}} [[weaponState]] [[player]] select 1;</code>}} |DESCRIPTION=
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| '''currentMuzzle''' gunner |= Syntax
| '''currentMuzzle''' gunner |SYNTAX=


|p1= gunner: [[Object]] |=  
|p1= gunner: [[Object]] |=  


| [[String]] - current muzzle |= Return value
| [[String]] - current muzzle |RETURNVALUE=
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| [[currentWeapon]] |= See also
| [[currentWeapon]] |SEEALSO=


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}}

Revision as of 14:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns current muzzle of unit's weapon.
This command will return 0 Number if given object is a unit that is in a vehicle.
You can alternatively use _muzzle = weaponState player select 1;
Groups:
Uncategorised

Syntax

Syntax:
currentMuzzle gunner
Parameters:
gunner: Object
Return Value:
String - current muzzle

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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