setVehicleInit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 23: Line 23:
'''Description:'''
'''Description:'''


Execute statement attached to vehicle. This statement is also propagated over network in MP games.  
Execute statement attached to vehicle.
 
This statement is also propagated over network in MP games.  
 


'''Example:'''
'''Example:'''


soldier3 '''setVehicleInit''' "this allowfleeing 0"
soldier3 '''setVehicleInit''' "this allowfleeing 0"

Revision as of 21:41, 4 July 2006


vehicle setVehicleInit statement


Operand types:

vehicle: Object

statement: String

Type of returned value:

Nothing

Compatibility:

Version 2.33 required.

Description:

Execute statement attached to vehicle.

This statement is also propagated over network in MP games.


Example:

soldier3 setVehicleInit "this allowfleeing 0"