setVehicleInit: Difference between revisions
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Execute statement attached to vehicle. | Execute statement attached to vehicle. | ||
This statement is also propagated over network in MP games. | This statement is also propagated over network in MP games, it can be processed by using [[processInitCommands]]. | ||
Revision as of 18:12, 19 July 2006
vehicle setVehicleInit statement
Operand types:
vehicle: Object
statement: String
Type of returned value:
Compatibility:
Version 2.33 required.
Description:
Execute statement attached to vehicle.
This statement is also propagated over network in MP games, it can be processed by using processInitCommands.
Example:
soldier3 setVehicleInit "this allowfleeing 0"