setVehicleInit: Difference between revisions

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Execute statement attached to vehicle.
Execute statement attached to vehicle.


This statement is also propagated over network in MP games.  
This statement is also propagated over network in MP games, it can be processed by using [[processInitCommands]].





Revision as of 18:12, 19 July 2006


vehicle setVehicleInit statement


Operand types:

vehicle: Object

statement: String

Type of returned value:

Nothing

Compatibility:

Version 2.33 required.

Description:

Execute statement attached to vehicle.

This statement is also propagated over network in MP games, it can be processed by using processInitCommands.


Example:

soldier3 setVehicleInit "this allowfleeing 0"