buttonAction: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands)
m (Bot: Reverted to revision 84169 by kenoxite on 2014-09-25T07:40:39Z)
Line 45: Line 45:
[[Category:Scripting Commands ArmA|BUTTONACTION]]
[[Category:Scripting Commands ArmA|BUTTONACTION]]
[[Category:Scripting Commands ArmA2|BUTTONACTION]]
[[Category:Scripting Commands ArmA2|BUTTONACTION]]
[[Category:Command Group: GUI Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Arma 3: Scripting Commands]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 18:04, 3 December 2018

Hover & click on the images for description

Description

Description:
Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Dialog Control for more information about user dialogs and controls.
Groups:
Uncategorised

Syntax

Syntax:
buttonAction idc
Parameters:
idc: Number. index of button
Return Value:
String

Alternative Syntax

Syntax:
buttonAction control
Parameters:
control: Control
Return Value:
String

Examples

Example 1:
buttonSetAction [100, {player exec "reply.sqs"}]
_action = buttonAction 100
returns {player exec "reply.sqs"}

Additional Information

See also:
buttonSetActionctrlActivate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section