ctrlMapAnimAdd: Difference between revisions

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[[Category:Scripting Commands|CTRLMAPANIMADD]]
{{Command|= Comments
[[Category:Scripting Commands ArmA|CTRLMAPANIMADD]]
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| ofpr |= Game name


<h2 style="color:#000066">'''''map'' ctrlMapAnimAdd ''frame'''''</h2>
|1.92|= Game version
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| Adds the next frame to the map animation. The format of frame is [time, zoom, position], the format of position is Position2D. |= Description
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'''Operand types:'''
| map '''ctrlMapAnimAdd''' frame |= Syntax


'''map''': [[Control]]
|p1= map [[Control]] |= Parameter 1


'''frame''': [[Array]]
|p2= frame [[Array]] |= Parameter 2


'''Type of returned value:'''
| [[Nothing]] |= Return value
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|x1= <pre>_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]</pre> |= Example 1
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[[Nothing]]
|  |= See also


'''Compatibility:'''
}}


Version 1.92 required.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


'''Description:'''
<!-- Note Section END -->
</dl>


Adds the next frame to the map animation. The format of frame is [time, zoom, position], the format of position is Position2D.
<h3 style="display:none">Bottom Section</h3>


'''Example''':
[[Category:Scripting Commands|CTRLMAPANIMADD]]
   
[[Category:Scripting Commands ArmA|CTRLMAPANIMADD]]
_map '''ctrlMapAnimAdd''' [1, 0.1, getMarkerPos "anim1"]

Revision as of 23:13, 1 August 2006

Hover & click on the images for description

Description

Description:
Adds the next frame to the map animation. The format of frame is [time, zoom, position], the format of position is Position2D.
Groups:
Uncategorised

Syntax

Syntax:
map ctrlMapAnimAdd frame
Parameters:
map Control
frame Array
Return Value:
Nothing

Examples

Example 1:
_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section