addItemToUniform: Difference between revisions
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m (Bot: Reverted to revision 98290 by demellion on 2016-12-21T20:40:07Z) |
m (template:command argument fix) |
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Line 18: | Line 18: | ||
|p1= unit: [[Object]] |= Parameter 1 | |p1= unit: [[Object]] |= Parameter 1 | ||
|p2= item: [[String]] |= Parameter 2 | |p2= item: [[String]] |= Parameter 2 | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code>|= | |x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code>|EXAMPLE1= | ||
|x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code>|= | |x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeItemFromUniform]], [[addItemToBackpack]], [[addItemToVest]] |= | | [[removeItemFromUniform]], [[addItemToBackpack]], [[addItemToVest]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
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