add3DENConnection: Difference between revisions

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m (Bot: Reverted to revision 97385 by Ffur2007slx2 5 on 2016-09-18T11:40:05Z)
m (template:command argument fix)
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| '''add3DENConnection''' [type, from, to] |= Syntax
| '''add3DENConnection''' [type, from, to] |= Syntax
|p1= type: [[String]] - connection class from ''Cfg3DEN >> Connections'' |= PARAMETER1
|p1= type: [[String]] - connection class from ''Cfg3DEN >> Connections'' |PARAMETER1=
|p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - entities which are being connected |= PARAMETER2
|p2= from: [[Array]] of [[Eden Entity|Eden Entities]] - entities which are being connected |PARAMETER2=
|p3= to: [[Eden Entity]]- entity to which entities will be connected to |= PARAMETER3
|p3= to: [[Eden Entity]]- entity to which entities will be connected to |PARAMETER3=
| [[Bool]] - [[true]] if the connection was made |= RETURNVALUE
| [[Bool]] - [[true]] if the connection was made |RETURNVALUE=  


|x1= <code>[[add3DENConnection]] ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code>
|x1= <code>[[add3DENConnection]] ["RandomStart",[[get3DENSelected]] "Object","marker_0"]</code>
Set random start on marker "marker_0" for all selected objects.
Set random start on marker "marker_0" for all selected objects.
|= EXAMPLE1
|EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________


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[[remove3DENConnection]]
[[remove3DENConnection]]
[[get3DENConnections]]
[[get3DENConnections]]
  |= SEEALSO
  |SEEALSO=  
|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 10:28, 7 April 2019

Hover & click on the images for description

Description

Description:
Connect entities together.
Groups:
Uncategorised

Syntax

Syntax:
add3DENConnection [type, from, to]
Parameters:
type: String - connection class from Cfg3DEN >> Connections
from: Array of Eden Entities - entities which are being connected
to: Eden Entity- entity to which entities will be connected to
Return Value:
Bool - true if the connection was made

Examples

Example 1:
add3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"] Set random start on marker "marker_0" for all selected objects.

Additional Information

See also:
remove3DENConnection get3DENConnections

Notes

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Only post proven facts here! Add Note

Notes


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