Game logic - Impassable barrier – Ylands
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(Created page with "=Description= *Dynamic zone which blocks player movement. =Properties= ===Enabled=== *Whenever the barrier is active or not. ===Zone shape=== *Shape of the Impassable barri...") |
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*[[Ylands Tile - Game logic enabled|Get / Set Enabled]] | *[[Ylands Tile - Game logic enabled|Get / Set Enabled]] | ||
*[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | *[[Ylands Tile - Game logic position-rotation-scale|Get Position / Rotation / Scale]] | ||
*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | |||
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | |||
Revision as of 11:16, 15 January 2019
Description
- Dynamic zone which blocks player movement.
Properties
Enabled
- Whenever the barrier is active or not.
Zone shape
- Shape of the Impassable barrier - box, sphere or capsule
Radius / Dimensions
- Size of the Impassable barrier boundaries.
Visible
- Whenever the Impassable barrier boundaries are visible or not.
Color
- Color of Impassable barrier boundaries (when visible).
Inverted
- Inverted barrier block player movement from inside out.
Notes
- Enabled and Visible properties are independent on each other, meaning that is is possible to display even inactive barrier (e.g dynamic force field).
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