Game logic - Play area – Ylands
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "{{Ylands scripting navbox}}" to "{{Ylands editor navbox}}") |
||
Line 19: | Line 19: | ||
---- | ---- | ||
{{Ylands | {{Ylands editor navbox}} | ||
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}} | {{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}} | ||
[[Category: Game Logic]] | [[Category: Game Logic]] | ||
[[Category: Ylands 0.12]] | [[Category: Ylands 0.12]] |
Revision as of 06:44, 26 December 2020
Description
- Used for defining the play area of the level. All terrain chunks inside the bounding box of Play area will be kept loaded at same time.
Properties
Zone shape
- Shape of the Play area - box, sphere or capsule.
Visible
- Makes the Play area boundaries visible even in game.
Color
- Color of Play area boundaries (when visible).
Related instructions