connectTerminalToUAV: Difference between revisions
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m (template:command argument fix) |
m (template:command argument fix) |
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| Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. If UAV is already connected to another terminal, this new connection will fail. |= | | Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. If UAV is already connected to another terminal, this new connection will fail. |DESCRIPTION= | ||
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| person '''connectTerminalToUAV''' uav |= | | person '''connectTerminalToUAV''' uav |SYNTAX= | ||
|p1= person: [[Object]] |= | |p1= person: [[Object]] |PARAMETER1= | ||
|p2= uav: [[Object]] |= | |p2= uav: [[Object]] |PARAMETER2= | ||
| [[Boolean]] - [[true]] on success|RETURNVALUE= | | [[Boolean]] - [[true]] on success|RETURNVALUE= |
Revision as of 14:35, 7 April 2019
Description
- Description:
- Connect person with UAV terminal to UAV unit. UAV Terminal item needs to be assigned to GPS slot. If UAV is already connected to another terminal, this new connection will fail.
- Groups:
- Uncategorised
Syntax
- Syntax:
- person connectTerminalToUAV uav
- Parameters:
- person: Object
- uav: Object
- Return Value:
- Boolean - true on success
Examples
- Example 1:
bool = player connectTerminalToUAV uav1;
- Example 2:
player connectTerminalToUAV objNull; //disconnect
Additional Information
Notes
-
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