enableSaving: Difference between revisions
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| Enable / disable saving of the game. | | Enable / disable saving of the game. | ||
<br>When disabled, the autosave is created (if not forbidden by save <nowiki>==</nowiki> false). |= | <br>When disabled, the autosave is created (if not forbidden by save <nowiki>==</nowiki> false). |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''enableSaving''' enable |= | | '''enableSaving''' enable |SYNTAX= | ||
|p1= enable: [[Boolean]] - |PARAMETER1= | |p1= enable: [[Boolean]] - |PARAMETER1= |
Revision as of 14:38, 7 April 2019
Description
- Description:
- Enable / disable saving of the game.
When disabled, the autosave is created (if not forbidden by save == false). - Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- enableSaving [enable, save]
- Parameters:
- [enable, save]: Array
- enable: Boolean - allow manual saving
- save: Boolean - create autosave
- Return Value:
- Nothing
Examples
- Example 1:
enableSaving false; // Saving disabled and make autosave. enableSaving true; // Saving enabled without autosave. enableSaving [ false, false ]; // Saving disabled without autosave. enableSaving [ false, true ]; // Saving disabled and make autosave. enableSaving [ true, false ]; // Saving enabled without autosave. enableSaving [ true, true ]; // Saving enabled and make autosave.
Additional Information
- See also:
- loadGamesaveGamesavingEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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