isDedicated: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Return [[true]] if the machine (executing the command) is a dedicated multiplayer server. In single player returns [[false]]. |= Description
| Return [[true]] if the machine (executing the command) is a dedicated multiplayer server. In single player returns [[false]]. |DESCRIPTION=
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| '''isDedicated''' |= Syntax
| '''isDedicated''' |SYNTAX=


|p1= |PARAMETER1=  
|p1= |PARAMETER1=  

Revision as of 14:41, 7 April 2019

Hover & click on the images for description

Description

Description:
Return true if the machine (executing the command) is a dedicated multiplayer server. In single player returns false.
Groups:
Uncategorised

Syntax

Syntax:
isDedicated
Return Value:
Boolean

Examples

Example 1:
if (isDedicated) then {diag_log "Dedicated Server on the run !";};

Additional Information

See also:
isServerhasInterface

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 21, 2014 - 14:54 (UTC)
Killzone Kid
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };