preloadObject: Difference between revisions

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[[Category:Scripting Commands|PRELOADOBJECT]]
{{Command|= Comments
[[Category:Scripting Commands OFP Elite |PRELOADOBJECT]]
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[[Category:Scripting Commands ArmA|PRELOADOBJECT]]


| arma |= Game name


<h2 style="color:#000066">''' distance preloadObject object '''</h2>
|2.4|= Game version
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| Preload all textures, materials and proxies needed to render given object. Object can be determined either by config class name, or by object id. Returns true once all data are ready. |= Description
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'''Operand types:'''
| '''distance preloadObject object''' |= Syntax


'''distance:''' [[Number]]  
|p1= distance: [[Number]] |= Parameter 1


'''object:''' [[String]] or [[Object]]
|p2= object: [[String]] |= Parameter 2


'''Type of returned value:'''
| [[Boolean]] |= Return value
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|x1= <pre>[[spawn]] {[[waitUntil]] preloadObject "SoldierW"} [[spawn]] {[[waitUntil]] preloadObject [[leader]] [[player]]}</pre> |= Example 1
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[[Boolean]]
|  |= See also


'''Compatibility:'''
}}


Version 2.40 required.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


'''Description:'''
<!-- Note Section END -->
</dl>


Preload all textures, materials and proxies needed to render given object. Object can be determined either by config class name, or by object id.
<h3 style="display:none">Bottom Section</h3>
Returns true once all data are ready.
[[Category:Scripting Commands|PRELOADOBJECT]]
 
[[Category:Scripting Commands OFP Elite |PRELOADOBJECT]]
 
[[Category:Scripting Commands ArmA|PRELOADOBJECT]]
'''Example:'''
 
[[spawn]] {[[waitUntil]] '''preloadObject''' "SoldierW"}
 
[[spawn]] {[[waitUntil]] '''preloadObject''' [[leader unit|leader]] [[player]]}

Revision as of 00:03, 2 August 2006

-wrong parameter ("Arma") defined!-2.4
Hover & click on the images for description

Description

Description:
Preload all textures, materials and proxies needed to render given object. Object can be determined either by config class name, or by object id. Returns true once all data are ready.
Groups:
Uncategorised

Syntax

Syntax:
distance preloadObject object
Parameters:
distance: Number
object: String
Return Value:
Boolean

Examples

Example 1:
[[spawn]] {[[waitUntil]] preloadObject "SoldierW"} [[spawn]] {[[waitUntil]] preloadObject [[leader]] [[player]]}

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section