getCustomSoundController: Difference between revisions

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| Return current value set to the controller.|DESCRIPTION=
| Returns current value set to the controller (see [[setCustomSoundController]])|DESCRIPTION=
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| '''getCustomSoundController''' [vehicle,controller name]|SYNTAX=
| '''getCustomSoundController''' [vehicle, controller]|SYNTAX=
|p1 = vehicle: [[Object]] - must be a transport type vehicle (doesn't work on characters or buildings)|=
|p1 = vehicle: [[Object]] - must be a transport type vehicle (doesn't work on characters or buildings)|=
|p2 = controller name: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"|=
|p2 = controller: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"|=
| [[Number]] |Return value=
| [[Number]] |Return value=
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|x1 = <code>[[getCustomSoundController]] [ [[cameraOn]] ,"CustomSoundController1"];</code>
|x1 = <code>[[getCustomSoundController]] <nowiki>[</nowiki>[[vehicle]] [[player]], "CustomSoundController1"];</code>
|EXAMPLE1=
|EXAMPLE1=
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Revision as of 10:34, 3 May 2019

Hover & click on the images for description

Description

Description:
Returns current value set to the controller (see setCustomSoundController)
Groups:
Uncategorised

Syntax

Syntax:
getCustomSoundController [vehicle, controller]
Parameters:
vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
controller: String - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
Return Value:
Number

Examples

Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];

Additional Information

See also:
Arma 3 SoundsetCustomSoundControllergetCustomSoundControllerCount

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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