synchronizeObjectsAdd: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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|1.00|= Game version
|1.00|= Game version


|eff= global|= Effects in MP
|eff= global|Multiplayer Effects=
|arg= global|= Arguments in MP
|arg= global|Multiplayer Arguments=
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Revision as of 11:15, 5 August 2019

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Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Uncategorised

Syntax

Syntax:
unit synchronizeObjectsAdd [objects]
Parameters:
unit: Object -
[objects]: Array -
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
_acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

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Only post proven facts here! Add Note

Notes

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