getCustomSoundController: Difference between revisions

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| [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]]  |SEEALSO=  
| [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]]  |SEEALSO=  
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Revision as of 10:45, 3 May 2019

Hover & click on the images for description

Description

Description:
Returns current value set to the controller (see setCustomSoundController)
Groups:
Uncategorised

Syntax

Syntax:
getCustomSoundController [vehicle, controller]
Parameters:
vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
controller: String - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
Return Value:
Number

Examples

Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];

Additional Information

See also:
Arma 3 SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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