getCustomSoundController: Difference between revisions
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| [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]] |SEEALSO= | | [[Arma 3 Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]] |SEEALSO= | ||
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Revision as of 10:45, 3 May 2019
Description
- Description:
- Returns current value set to the controller (see setCustomSoundController)
- Groups:
- Uncategorised
Syntax
- Syntax:
- getCustomSoundController [vehicle, controller]
- Parameters:
- vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
- controller: String - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
- Return Value:
- Number
Examples
- Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];
Additional Information
- See also:
- Arma 3 SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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