Codex Sailing – Ylands
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Before a ship can be edited again, it have to be switched to construction mode. | Before a ship can be edited again, it have to be switched to construction mode. | ||
===== Requirements to disassemble | ===== Requirements to disassemble ship: ===== | ||
*Ship is anchored | *Ship is anchored | ||
*No one is at the helm | *No one is at the helm | ||
*Controls are not locked with padlock | *Controls are not locked with padlock |
Revision as of 13:22, 8 July 2019
Both ships and cars will now have a special "construction" mode, which will allow them to be modified. When construction mode is engaged, its is possible to modify the ship on individual level of each building block. After construction is disengaged, all objects placed on the ship will get combined in to one. When placed in the water, you'll be able to control boats and navigate them in the sea. Wind will be taken into account (you check this by installing the wind indicator). If you want to sail a big ship, you'll need to install a helm and a mast with sails or a engine (or both), otherwise you won't be able to move.
Controls:
- Release controls - RMB
- Sail forward - W
- Lower sails - S
- Sail back - S
- Unlock camera - Left alt
- Compass shows the direction you're moving
Before a ship can be edited again, it have to be switched to construction mode.
Requirements to disassemble ship:
- Ship is anchored
- No one is at the helm
- Controls are not locked with padlock