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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma | | | arma |Game name= | ||
|1.00|Game version= | |1.00|Game version= |
Revision as of 01:19, 31 August 2019
Description
- Description:
- Breaks block to scope named name. Nil is returned. Scope name can be assigned using scopeName command.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; if (condition1) then {breakTo "main"}; // Breaks all scopes and return to "main" if (condition2) then {breakOut "loop2"}; // Breaks scope named "loop2" sleep 1; }; sleep 1; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 18, 2017 - 18:19 (UTC)
- IT07
-
This command can not be used to re-execute scopes in which command is inside of. Example:
scopeName "whatever"; if true then { breakTo "whatever" };
The example above will not make the engine jump back to line 1 and re-execute the 2nd line. Instead, it will just jump across line 2 to line 5 if it [ line 5 ] exists.