setPlateNumber: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
mNo edit summary |
||
Line 47: | Line 47: | ||
<dt class="note">[[User:demellion|demellion]]</dt> | <dt class="note">[[User:demellion|demellion]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
'''NOTICE''': If this command is performed where argument is | '''NOTICE''': If this command is performed where argument is remote, the plate will change and [[getPlateNumber]] will also return the new value, until vehicle owner sync it back to original in ~10 seconds after. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 09:25, 17 October 2019
Description
- Description:
- Change the license plates on any vehicle which has plates configured. Max 15 characters are allowed!
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setPlateNumber string
- Parameters:
- vehicle: Object
- string: String
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- getPlateNumber
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 19, 2018 - 05:34 (UTC)
- demellion
- NOTICE: If this command is performed where argument is remote, the plate will change and getPlateNumber will also return the new value, until vehicle owner sync it back to original in ~10 seconds after.