setUnloadInCombat: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|eff= global |=" to "|eff= global |MPeff=")
Line 7: Line 7:


|arg= local |=
|arg= local |=
|eff= global |=
|eff= global |MPeff=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 21:56, 2 September 2019

Hover & click on the images for description

Description

Description:
If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setUnloadInCombat [allowCargo, allowTurrets]
Parameters:
vehicle: Object
[allowCargo, allowTurrets]: Array
allowCargo: Boolean
allowTurrets: Boolean
Return Value:
Nothing

Examples

Example 1:
_veh setUnloadInCombat [true, false];

Additional Information

See also:
canUnloadInCombat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section