worldToModelVisual: Difference between revisions
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Lou Montana (talk | contribs) (Add Simulation vs Render Time Scope link) |
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| Converts position from world space to object model space in render time scope. | | Converts position from world space to object model space in [[Simulation vs Render Time Scope|render time scope]]. |DESCRIPTION= | ||
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|x1= <code>_relPos = myObject [[worldToModelVisual]] [0,0,0]; | |x1= <code>_relPos = myObject [[worldToModelVisual]] [0,0,0];</code> |EXAMPLE1= | ||
</code>|EXAMPLE1= | |||
|x2= <code>_relPos = [[player]] [[worldToModelVisual]] [[position]] car; | |x2= <code>_relPos = [[player]] [[worldToModelVisual]] [[position]] car;</code> |EXAMPLE2= | ||
</code>|EXAMPLE2= | |||
|x3= <code>_relPos = car [[worldToModelVisual]] [12000,5000]; | |x3= <code>_relPos = car [[worldToModelVisual]] [12000, 5000];</code> |EXAMPLE3= | ||
</code>|EXAMPLE3= | |||
|x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code> |EXAMPLE4= | |x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code> |EXAMPLE4= | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 23:37, 13 April 2020
Description
- Description:
- Converts position from world space to object model space in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object worldToModelVisual worldPosition
- Parameters:
- object: Object
- worldPosition: Array - format PositionAGL or Position2D
- Return Value:
- Array - PositionRelative
Examples
- Example 1:
_relPos = myObject worldToModelVisual [0,0,0];
- Example 2:
_relPos = player worldToModelVisual position car;
- Example 3:
_relPos = car worldToModelVisual [12000, 5000];
- Example 4:
_relPos = unit worldToModelVisual position tank;
Additional Information
Notes
-
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