setUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= |p3=" to "|Parameter2= |p3=") |
Lou Montana (talk | contribs) m (Text replacement - "|arg= local |= " to "|arg= local |MPARGUMENTS= ") |
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|arg= local |= | |arg= local |MPARGUMENTS= | ||
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Revision as of 11:20, 18 December 2019
Description
- Description:
- If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setUnloadInCombat [allowCargo, allowTurrets]
- Parameters:
- vehicle: Object
- [allowCargo, allowTurrets]: Array
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_veh setUnloadInCombat [true, false];
Additional Information
- See also:
- canUnloadInCombat
Notes
-
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