canAddItemToVest: Difference between revisions

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m (Text replacement - "|SYNTAX= |p21=" to "|SYNTAX2= |p21=")
m (Text replacement - "|PARAMETER1= |p22=" to "|PARAMETER21= |p22=")
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|  s2 =unit '''canAddItemToVest''' [item, count]       (''Since Arma 3 v1.55.133607'') |SYNTAX2=
|  s2 =unit '''canAddItemToVest''' [item, count]       (''Since Arma 3 v1.55.133607'') |SYNTAX2=


|p21= unit: [[Object]]  |PARAMETER1=  
|p21= unit: [[Object]]  |PARAMETER21=
|p22= [item, count]: [[Array]] |PARAMETER1=  
|p22= [item, count]: [[Array]] |PARAMETER1=  
|p23= item: [[String]] |PARAMETER2=  
|p23= item: [[String]] |PARAMETER2=  

Revision as of 21:07, 19 December 2019

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Uncategorised

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count]       (Since Arma 3 v1.55.133607)
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

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Only post proven facts here! Add Note

Notes

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