ctrlSetText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
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Revision as of 01:26, 10 January 2020
Description
- Description:
- Set the text of a control of the currently active user dialog or display. This command can be used for: static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path.
Read Dialog Control for more information about user dialogs and controls.
- Groups:
- Uncategorised
Syntax
- Syntax:
- ctrlSetText [idc, text]
- Parameters:
- [idc, text]: Array
- idc: Integer - control ID
- text: String - text or image path, depending on the control type
- Return Value:
- Nothing
Alternative Syntax
Examples
- Example 1:
ctrlSetText [100, "Hello world"]; // for Dialogs
- Example 2:
_control ctrlSetText "Hello world."; // for Displays
Additional Information
- See also:
- ctrlText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: GUI Control
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters