vectorLinearConversion: Difference between revisions
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| [[linearConversion]], [[matrixMultiply]], [[matrixTranspose]] |See Also= | | [[linearConversion]], [[bezierInterpolation]], [[matrixMultiply]], [[matrixTranspose]] |See Also= | ||
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Revision as of 16:09, 24 November 2019
Description
- Description:
- Interpolates vector between the given "vectorFrom" and "vectorTo" value according to the given range value
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- vectorLinearConversion [rangeFrom, rangeTo, rangeValue, vectorFrom, vectorTo, clip]
- Parameters:
- [rangeFrom, rangeTo, rangeValue, vectorFrom, vectorTo, clip]: Array
- rangeFrom: Number - start "from" range
- rangeTo: Number - end "to" range
- rangeValue: Number - variable range value
- vectorFrom: Array - start "from" vector
- vectorTo: Array - end "to" vector
- clip (Optional): Boolean - if true, range value will be clipped to stay within "from" - "to" range. Default: false
- Return Value:
- Array - interpolated vector
Examples
- Example 1:
vectorLinearConversion [0,1,0.5,[0,0,0],[25,50,100],false]; // [12.5,25,50]
- Example 2:
vectorLinearConversion [0,1,100,[0,0,0],[25,50,100],true]; // [25,50,100]
Additional Information
Notes
-
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