triggerAmmo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "=(number surrounded by NO SPACES) " to "= ") |
Lou Montana (talk | contribs) m (Text replacement - "=("local" or "global") " to "= ") |
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|exec= |Multiplayer Execution =("server" or empty) | |exec= |Multiplayer Execution =("server" or empty) |
Revision as of 23:51, 5 January 2020
Description
- Description:
- Triggers a munition such as shells, bullets, missiles, rockets and bombs (shotSubmunition/shotShell/shotBullet/shotMissile/shotRocket) as if it did hit. If ammo uses submunition, then creation of submunition will be triggered.
- Multiplayer:
- -
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerAmmo munition
- Parameters:
- munition: Object
- Return Value:
- Nothing
Examples
- Example 1:
triggerAmmo bomb1
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note