Game logic - Environment – Ylands
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*[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | *[[Ylands Tile - Get-Set zone visible|Get / Set Zone Visibility]] | ||
*[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | *[[Ylands Tile - Get-Set zone color|Get / Set Zone Color]] | ||
*[[Ylands Tile - Get-set temperature|Get / Set Temperature]] | |||
*[[Ylands Tile - Get-set light intensity|Get / Set Light Intensity]] | |||
*[[Ylands Tile - Get-set custom post process|Get / Set Custom Post Process]] | |||
Revision as of 13:10, 7 January 2020
Description
- Helps the game engine to define enclosed areas and adjust post processing in them.
Properties
Zone shape
- Shape of the Environment zone - box, sphere or capsule.
Visible
- Makes the Environment zone boundaries visible even in game.
Color
- Color of Environment zone boundaries (when visible).
Light Intensity
- Intensity of light inside the Interior zone (0 - 1).
Environment Temperature
- Environmental temperature inside the zone, default 20, unlimited scale.
Use Custom Post Process
- Zone will apply effects of selected Custom Post Process.
Related instructions
- Get Position / Rotation / Scale
- Get / Set Zone Visibility
- Get / Set Zone Color
- Get / Set Temperature
- Get / Set Light Intensity
- Get / Set Custom Post Process