execEditorScript: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
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|1.00|Game version= | |1.00|Game version= | ||
|gr1= Editor Control |=GROUP1 | |||
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|x1= <code>_map execEditorScript ["_team_1","create"]</code>|EXAMPLE1= | |x1= <code>_map [[execEditorScript]] ["_team_1","create"];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 10:16, 17 September 2020
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Editor Control
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control -
- [object,script]: Array -
- Return Value:
- Any
Examples
- Example 1:
_map execEditorScript ["_team_1","create"];
Additional Information
- See also:
- See also needed
Notes
-
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