isLaserOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\<dt class\=\"note\"\>\'\'\'\[\[(.*)\]\]\'\'\'" to "<dt class="note">$1") |
Lou Montana (talk | contribs) m (Text replacement - "|Game Version= (number surrounded by NO SPACES)" to "|Game Version (number surrounded by NO SPACES)=") |
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|arg=local |Multiplayer Arguments= ("local" or "global") | |arg=local |Multiplayer Arguments= ("local" or "global") |
Revision as of 12:19, 6 August 2020
Description
- Description:
- Returns true if the vehicle has its laser turned on. Not to be confused with isIRLaserOn which is for units
- Groups:
- Uncategorised
Syntax
- Syntax:
- isLaserOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean: True when laser is on, otherwise false
Examples
- Example 1:
_on = isLaserOn _vehicle;
Additional Information
- See also:
- enableIRLasers isIRLaserOn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note