Game logic - Resource – Ylands
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=Description= | =Description= | ||
Game logic used to set up player resources. (mana, stamina, etc.) | Game logic used to set up player resources. (mana, stamina, etc.) | ||
Each player role can have a maximum of 4 resources assigned | |||
=Properties= | =Properties= | ||
===Default value=== | ===Default value=== | ||
* | *Default value of resource set up when resource is assigned to player | ||
===Max Value=== | ===Max Value=== | ||
* | *Maximum value that the resource can have | ||
*Max value can be changed via visual scripting if the box is checked | |||
===Regeneration=== | ===Regeneration=== | ||
* | *How much of resource is automatically regenerated per second | ||
*Only accepts whole numbers | |||
===Show bar=== | ===Show bar=== | ||
* | *Sets if the resource bar should be visible on screen or not | ||
===Priority=== | ===Priority=== | ||
* | * |
Revision as of 11:06, 5 June 2020
Description
Game logic used to set up player resources. (mana, stamina, etc.) Each player role can have a maximum of 4 resources assigned
Properties
Default value
- Default value of resource set up when resource is assigned to player
Max Value
- Maximum value that the resource can have
- Max value can be changed via visual scripting if the box is checked
Regeneration
- How much of resource is automatically regenerated per second
- Only accepts whole numbers
Show bar
- Sets if the resource bar should be visible on screen or not