weaponInertia: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "| - |SEEALSO=" to "| |SEEALSO=") |
||
Line 15: | Line 15: | ||
| [[Array]] |RETURNVALUE= | | [[Array]] |RETURNVALUE= | ||
|x1= _inertia = [[weaponInertia]] [[player]]; |EXAMPLE1= | |x1= _inertia = [[weaponInertia]] [[player]]; |EXAMPLE1= | ||
| | | |SEEALSO= | ||
}} | }} | ||
Revision as of 02:55, 1 January 2021
Description
- Description:
- Returns current rate of how much the weapon view is distorted because of quick aiming
- Groups:
- Weapons
Syntax
- Syntax:
- weaponInertia unit
- Parameters:
- unit: Object
- Return Value:
- Array
Examples
- Example 1:
- _inertia = weaponInertia player;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note