isVehicleRadarOn: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Sensors |GROUP1= | |gr1= Sensors |GROUP1= | ||
| Returns true if vehicle has active sensors on. |DESCRIPTION= | | Returns true if vehicle has active sensors on. |DESCRIPTION= | ||
| [[isVehicleRadarOn]] vehicle |SYNTAX= | | [[isVehicleRadarOn]] vehicle |SYNTAX= | ||
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| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[isVehicleRadarOn ]] [[vehicle]] [[player]]; {{cc|returns [[true]] if radar is turned on}}</code> |EXAMPLE1= | |x1= <code>[[isVehicleRadarOn ]] [[vehicle]] [[player]]; {{cc|returns [[true]] if radar is turned on}}</code> |EXAMPLE1= | ||
| [[setVehicleRadar]] |SEEALSO= | | [[setVehicleRadar]] |SEEALSO= |
Revision as of 01:36, 17 January 2021
Description
- Description:
- Returns true if vehicle has active sensors on.
- Groups:
- Sensors
Syntax
- Syntax:
- isVehicleRadarOn vehicle
- Parameters:
- vehicle: Object - vehicle on which check is performed
- Return Value:
- Boolean
Examples
- Example 1:
isVehicleRadarOn vehicle player; // returns true if radar is turned on
Additional Information
- See also:
- setVehicleRadar
Notes
-
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