enableVehicleSensor: Difference between revisions
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| vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX= | | vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX= | ||
|p1 = vehicle: [[Object]] | |p1 = vehicle: [[Object]] |PARAMETER1= | ||
|p2 = componentName : [[String]] - The component's name (can either be it is "real name" or it is className) | |p2 = componentName : [[String]] - The component's name (can either be it is "real name" or it is className) |PARAMETER2= | ||
|p3 = state: [[Boolean]] - component state [on/off] | |p3 = state: [[Boolean]] - component state [on/off] |PARAMETER3= | ||
| [[Nothing]] |RETURNVALUE= |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= |RETURNVALUE= |
Revision as of 19:04, 24 September 2020
Description
- Description:
- Enable/disable given sensor
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle enableVehicleSensor [componentName, state]
- Parameters:
- vehicle: Object
- componentName : String - The component's name (can either be it is "real name" or it is className)
- state: Boolean - component state [on/off]
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar
Additional Information
- See also:
- listVehicleSensorsisVehicleSensorEnabled
Notes
-
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