buttonAction: Difference between revisions

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|1.5|= Game version
|1.5|= Game version
|arg= local |= Arguments in MP
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| Return action assigned to control with id idc of topmost user [[dialog]]. Action is any expression in this scripting language. Can be used for buttons and active texts. |= Description
| Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read [[Dialog Control]] for more information about user dialogs and controls. |= Description
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| '''buttonAction''' |= Syntax
| '''buttonAction''' idc |= Syntax
 
|p1= idc: [[Number]] |= Parameter 1


| [[String]] |= Return value
| [[String]] |= Return value
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|x1= <pre>_action = buttonAction 100</pre> |= Example 1
|x1= <pre>buttonSetAction [100, {player exec "reply.sqs"}]
_action = buttonAction 100</pre>
 
returns {player exec "reply.sqs"} |= Example 1
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| |= See also
| [[buttonSetAction]] |= See also


}}
}}

Revision as of 22:25, 1 August 2006

Hover & click on the images for description

Description

Description:
Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Dialog Control for more information about user dialogs and controls.
Groups:
Uncategorised

Syntax

Syntax:
buttonAction idc
Return Value:
String

Examples

Example 1:
buttonSetAction [100, {player exec "reply.sqs"}]
_action = buttonAction 100
returns {player exec "reply.sqs"}

Additional Information

See also:
buttonSetAction

Notes

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Notes

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