buttonAction: Difference between revisions
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|1.5|= Game version | |1.5|= Game version | ||
|arg= local |= Arguments in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Return action assigned to control | | Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read [[Dialog Control]] for more information about user dialogs and controls. |= Description | ||
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| '''buttonAction''' |= Syntax | | '''buttonAction''' idc |= Syntax | ||
| [[String]] |= Return value | | [[String]] |= Return value | ||
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|x1= <pre>_action = buttonAction 100</pre> |= Example 1 | |x1= <pre>buttonSetAction [100, {player exec "reply.sqs"}] | ||
_action = buttonAction 100</pre> | |||
returns {player exec "reply.sqs"} |= Example 1 | |||
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| | | [[buttonSetAction]] |= See also | ||
}} | }} |
Revision as of 22:25, 1 August 2006
Description
- Description:
- Return the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Dialog Control for more information about user dialogs and controls.
- Groups:
- Uncategorised
Syntax
- Syntax:
- buttonAction idc
- Return Value:
- String
Examples
- Example 1:
buttonSetAction [100, {player exec "reply.sqs"}] _action = buttonAction 100
returns {player exec "reply.sqs"}
Additional Information
- See also:
- buttonSetAction
Notes
-
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