BIS fnc CPWaitUntil: Difference between revisions

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| Function waits until condition becomes true. Condition is checked with given interval. |Description=
| Function waits until condition becomes true. Condition is checked with given interval. |Description=


|[condition, interval] spawn [[BIS_fnc_CPWaitUntil]]|Syntax=
|[condition, interval] spawn [[BIS_fnc_CPWaitUntil]] |Syntax=


|p1= condition: [[Code]] - (Optional, default {[[true]]}) Condition to be checked |Parameter 1=
|p1= condition: [[Code]] - (Optional, default {{Inline code|{ [[true]] }<nowiki/>}}) Condition to be checked |Parameter 1=


|p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked |Parameter 2=
|p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked |Parameter 2=
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| [[Nothing]] |Return value=
| [[Nothing]] |Return value=


|x1= <code><nowiki>[</nowiki>[[not]] [[alive]] [[player]], 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code>|Example 1=
|x1= <code>[<nowiki/>{ [[not]] [[alive]] [[player]] }, 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code>|Example 1=


|exec= spawn|Execution=
|exec= spawn |Execution=


| [[waitUntil]] |See also=
| [[waitUntil]] |See also=
}}
}}
[[Category:Functions|{{uc:CPWaitUntil}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:CPWaitUntil}}]]

Revision as of 21:10, 20 October 2020

Hover & click on the images for description

Description

Description:
Function waits until condition becomes true. Condition is checked with given interval.
Execution:
spawn
Groups:
CombatPatrolProgram Flow

Syntax

Syntax:
[condition, interval] spawn BIS_fnc_CPWaitUntil
Parameters:
condition: Code - (Optional, default { true }) Condition to be checked
interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
Return Value:
Nothing

Examples

Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;

Additional Information

See also:
waitUntil

Notes

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