orderGetIn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (added see also)
mNo edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Force getting in of vehicles to all units in the list. |= Description
| Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 20: Line 20:
   
   
|x1= <code>[unitOne, unitTwo] '''orderGetIn''' [[true]] </code> |= Example 1
|x1= <code>[unitOne, unitTwo] '''orderGetIn''' [[true]] </code> |= Example 1
|x2= <code>[unitOne, unitTwo] '''orderGetIn''' [[false]] </code> |= Example 2
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 29: Line 30:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 4, 2006 - 12:06</dd>
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:''
Units must be assigned to a vehicle before this command will do anything. See these commands for more info on this:
</dd>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 05:44, 12 February 2007

Hover & click on the images for description

Description

Description:
Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything.
Groups:
Uncategorised

Syntax

Syntax:
unitArray orderGetIn order
Parameters:
unitArray: Array
order: Boolean
Return Value:
Nothing

Examples

Example 1:
[unitOne, unitTwo] orderGetIn true
Example 2:
[unitOne, unitTwo] orderGetIn false

Additional Information

See also:
assignAsCargoassignAsCommanderassignAsDriverassignAsGunner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section