saveIdentity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (+ See also, note about using in SP missions)
Line 22: Line 22:
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
| [[loadIdentity]] |= See also


}}
}}
Line 29: Line 29:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on August 12, 2006 - 17:17</dd>
<dt class="note">'''[[User:Str|Str]]'''</dt><dd class="note">Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.</dd>


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 18:17, 12 August 2006

Hover & click on the images for description

Description

Description:
Saves person's identity to Objects.sav file in campaign directory as entry name.
Groups:
Uncategorised

Syntax

Syntax:
person saveIdentity name
Parameters:
person: Object
name: String
Return Value:
Boolean

Examples

Example 1:
player saveIdentity "playerid"

Additional Information

See also:
loadIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.

Bottom Section