diag exportTerrainSVG: Difference between revisions

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{{DISPLAYTITLE:diag_exportTerrainSVG}}
{{DISPLAYTITLE:diag_exportTerrainSVG}}


{{Command|Comments=
{{Command


| arma3diag |Game=
| arma3diag


|2.01|Game Version=
|2.01


|gr1= Diagnosis |GROUP1=
|gr1= Diagnosis


| {{WIP}}
| {{WIP}}
Like the old [[ArmA:_Cheats#TOPOGRAPHY|TOPOGRAPHY]] cheat code, exports terrain, but in modern SVG Format instead of the proprietary EMF format.
Like the old [[ArmA:_Cheats#TOPOGRAPHY|TOPOGRAPHY]] cheat code, exports terrain, but in modern SVG Format instead of the proprietary EMF format.
|DESCRIPTION=


| [[diag_exportTerrainSVG]] [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads] |SYNTAX=


|p1= filePath: [[String]] - Path on disk  |PARAMETER1=
| [[diag_exportTerrainSVG]] [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]


|p2= drawLocationNames: [[Boolean]] - Whether or not to draw location names |PARAMETER2=
|p1= filePath: [[String]] - Path on disk


|p3= drawGrid: [[Boolean]] - Whether or not to draw grid |PARAMETER3=
|p2= drawLocationNames: [[Boolean]] - Whether or not to draw location names


|p4= drawCountlines: [[Boolean]] - Whether or not to count lines |PARAMETER4=
|p3= drawGrid: [[Boolean]] - Whether or not to draw grid


|p5= drawTreeObjects: [[Boolean]] - Whether or not to draw trees |PARAMETER5=
|p4= drawCountlines: [[Boolean]] - Whether or not to count lines


|p6= drawMountainHeightpoints: [[Boolean]] - Whether or not to draw mountain height spots |PARAMETER6=
|p5= drawTreeObjects: [[Boolean]] - Whether or not to draw trees


|p7= simpleRoads: [[Boolean]] - Simplify roads (Draw roads as one long polyline instead of seperate segments, uses average road width as overall width) |PARAMETER7=
|p6= drawMountainHeightpoints: [[Boolean]] - Whether or not to draw mountain height spots


| [[Nothing]] |RETURNVALUE=
|p7= simpleRoads: [[Boolean]] - Simplify roads (Draw roads as one long polyline instead of seperate segments, uses average road width as overall width)


|x1=<code>  </code>|EXAMPLE1=
| [[Nothing]]


| [[Arma 3 Diagnostics Exe]]|SEEALSO=
|x1=<code>  </code>
 
| [[Arma 3 Diagnostics Exe]]


}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 00:28, 18 January 2021


-wrong parameter ("arma3diag") defined!-[[:Category:Introduced with arma3diag version 2.01|2.01]]
Hover & click on the images for description

Description

Description:
Template:WIP Like the old TOPOGRAPHY cheat code, exports terrain, but in modern SVG Format instead of the proprietary EMF format.
Groups:
Diagnosis

Syntax

Syntax:
diag_exportTerrainSVG [filePath, drawLocationNames, drawGrid, drawCountlines, drawTreeObjects, drawMountainHeightpoints, simpleRoads]
Parameters:
filePath: String - Path on disk
drawLocationNames: Boolean - Whether or not to draw location names
drawGrid: Boolean - Whether or not to draw grid
drawCountlines: Boolean - Whether or not to count lines
drawTreeObjects: Boolean - Whether or not to draw trees
drawMountainHeightpoints: Boolean - Whether or not to draw mountain height spots
simpleRoads: Boolean - Simplify roads (Draw roads as one long polyline instead of seperate segments, uses average road width as overall width)
Return Value:
Nothing

Examples

Example 1:

Additional Information

See also:
Arma 3 Diagnostics Exe

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3diag version 2.01]][[ Category: arma3diag: New Scripting Commands | DIAG EXPORTTERRAINSVG]][[ Category: arma3diag: Scripting Commands | DIAG EXPORTTERRAINSVG]]