cos: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= Math - Geometry |GROUP1= | |gr1= Math - Geometry |GROUP1= | ||
| Cosine of a number, argument in degrees. |DESCRIPTION= | | Cosine of a number, argument in degrees. |DESCRIPTION= | ||
| '''cos''' x |SYNTAX= | | '''cos''' x |SYNTAX= | ||
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| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
|x1= <code>[[cos]] 60;//returns 0.5</code> |EXAMPLE1= | |x1= <code>[[cos]] 60;//returns 0.5</code> |EXAMPLE1= | ||
| [[acos]], [[sin]], [[asin]], [[tan]], [[atan]], [[atan2]] |SEEALSO= | | [[acos]], [[sin]], [[asin]], [[tan]], [[atan]], [[atan2]] |SEEALSO= |
Revision as of 00:22, 17 January 2021
Description
- Description:
- Cosine of a number, argument in degrees.
- Groups:
- Math - Geometry
Syntax
Examples
- Example 1:
cos 60;//returns 0.5
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 8, 2006 - 23:54
- hardrock
- Be aware that there might be rounding errors in the results of this command. cos 90 for example doesn't return the expected '0', but '-4.37114e-008'. So, if you want to compare results of Cosinus, don't use the compare operator (cos 90)==0 but rather use less than. (cos 90) < 0.00001
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Math - Geometry
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands