leaderboardDeInit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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Revision as of 22:56, 12 January 2021
Description
- Description:
- Deletes internal class for the leaderboard with given name. Returns true if the board has been found and deinitialized.
- Groups:
- LeaderBoards
Syntax
- Syntax:
- leaderboardDeInit boardName
- Parameters:
- boardName: String
- Return Value:
- Boolean
Examples
- Example 1:
leaderboardDeInit "TT01"
Additional Information
- See also:
- leaderboardGetRowsleaderboardInitleaderboardRequestRowsFriendsleaderboardRequestRowsGloballeaderboardRequestRowsGlobalAroundUserleaderboardsRequestUploadScoreleaderboardsRequestUploadScoreKeepBestleaderboardState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note