isStressDamageEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
| Returns [[true]] if stress damage is enabled in the game settings. A getter for [[enableStressDamage]]. | | Returns [[true]] if stress damage is enabled in the game settings. A getter for [[enableStressDamage]]. | ||
{{Feature|afm}} |DESCRIPTION= | {{Feature|afm}} |DESCRIPTION= | ||
|'''isStressDamageEnabled'''|SYNTAX= | |'''isStressDamageEnabled'''|SYNTAX= | ||
| [[Boolean]] Returns true if enabled, otherwise false|RETURNVALUE= | | [[Boolean]] Returns true if enabled, otherwise false|RETURNVALUE= | ||
|x1 = <code>_settingEnabled = [[isStressDamageEnabled]];</code> |EXAMPLE1= | |x1 = <code>_settingEnabled = [[isStressDamageEnabled]];</code> |EXAMPLE1= | ||
Revision as of 01:35, 17 January 2021
Description
- Description:
- Returns true if stress damage is enabled in the game settings. A getter for enableStressDamage.
- Groups:
- RTD
Syntax
- Syntax:
- isStressDamageEnabled
- Return Value:
- Boolean Returns true if enabled, otherwise false
Examples
- Example 1:
_settingEnabled = isStressDamageEnabled;
Additional Information
- See also:
- enableStressDamage
Notes
-
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