saveIdentity: Difference between revisions
Jump to navigation
Jump to search
m (+ See also, note about using in SP missions) |
mNo edit summary |
||
Line 10: | Line 10: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Object#Person|Person]] '''saveIdentity''' "name" |= Syntax | ||
|p1 | |p1= name: [[String]] | ||
| [[Boolean]] |= Return value | | [[Boolean]] |= Return value |
Revision as of 18:59, 29 August 2007
Description
- Description:
- Saves person's identity to Objects.sav file in campaign directory as entry name.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player saveIdentity "playerid"
Additional Information
- See also:
- loadIdentity
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 12, 2006 - 17:17
- Str
- Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.