createUnit array: Difference between revisions
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m (createUnit group moved to createUnit array: analogous createVehicle array) |
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| | | arma |= Game name | ||
| | |2.32|= Game version | ||
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| | | Creates a unit (person) of the given type (type is a name of a subclass of [[CfgVehicles]]) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM". |= Description | ||
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| group createUnit [type, position, markers, placement, special] |= Syntax | |||
|p1= group: [[Group]] |= Parameter 1 | |||
|p2= type: [[String]] |= Parameter 2 | |||
|p3= pos: [[Array]] |= Parameter 3 | |||
| | |p4= markers: [[Array]] |= Parameter 4 | ||
| | |p5= placement: [[Number]] |= Parameter 5 | ||
| | |p6= special: [[String]] |= Parameter 6 | ||
| [[ | | [[Object]] |= Return value | ||
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|x1 = <code> | |x1 = <code> unit <nowiki>=</nowiki> group [[player]] createUnit ["SoldierWB", [[position]] [[player]], [], 0, "FORM"] </code> | ||
| |= See also | | |= See also | ||
Revision as of 13:42, 13 August 2006
Description
- Description:
- Creates a unit (person) of the given type (type is a name of a subclass of CfgVehicles) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM".
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Parameters:
- group: Group
- type: String
- pos: Array
- markers: Array
- placement: Number
- special: String
- Return Value:
- group createUnit [type, position, markers, placement, special]
Examples
Additional Information
- See also:
- Object
Notes
-
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