createUnit array: Difference between revisions

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m (updated.)
m (Reset version to 1.00 and fixed params)
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| arma |= Game name
| arma |= Game name


|2.32|= Game version
|1.00|= Game version
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| Creates a unit (person) of the given type (type is a name of a subclass of [[CfgVehicles]]) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM".  |= Description
| Creates a unit (person) of the given type (type is a name of a subclass of [[CfgVehicles]]) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius.
 
Special properties can be: "NONE" and "FORM".  |= Description
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| group createUnit [type, position, markers, placement, special] |= Syntax
| group '''createUnit''' [type, position, markers, placement, special] |= Syntax


|p1= group: [[Group]] |= Parameter 1
|p1= group: [[Group]] |= Parameter 1


|p2= type: [[String]] |= Parameter 2
|p2= [type, position, markers, placement, special]: [[Array]] |= Parameter 2
 
|p3= pos: [[Array]] |= Parameter 3
 
|p4= markers: [[Array]] |= Parameter 4
 
|p5= placement: [[Number]] |= Parameter 5
 
|p6= special: [[String]] |= Parameter 6


| [[Object]] |= Return value
| [[Object]] |= Return value

Revision as of 14:47, 29 September 2006

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Creates a unit (person) of the given type (type is a name of a subclass of CfgVehicles) and makes it a member of the given group. If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The unit is placed inside a circle with this position as its center and placement as its radius. Special properties can be: "NONE" and "FORM".
Groups:
Uncategorised

Syntax

Syntax:
group createUnit [type, position, markers, placement, special]
Parameters:
group: Group
[type, position, markers, placement, special]: Array
Return Value:
Object

Examples

Example 1:
unit = group player createUnit ["SoldierWB", position player, [], 0, "FORM"]

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note

Notes

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