isSensorTargetConfirmed: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Sensors |GROUP1=
|gr1= Sensors |GROUP1=
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| Returns if given unit is confirmed target for given side. |DESCRIPTION=
| Returns if given unit is confirmed target for given side. |DESCRIPTION=
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| unit '''isSensorTargetConfirmed''' side |SYNTAX=
| unit '''isSensorTargetConfirmed''' side |SYNTAX=
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| [[Boolean]] - [[true]] if confirmed target, otherwise [[false]]|RETURNVALUE=
| [[Boolean]] - [[true]] if confirmed target, otherwise [[false]]|RETURNVALUE=
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|x1= <code>_enemyConfirmed = _possibleEnemy [[isSensorTargetConfirmed]]  [[opfor]];</code> |EXAMPLE1=
|x1= <code>_enemyConfirmed = _possibleEnemy [[isSensorTargetConfirmed]]  [[opfor]];</code> |EXAMPLE1=
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| [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO=
| [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO=

Revision as of 01:34, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns if given unit is confirmed target for given side.
Groups:
Sensors

Syntax

Syntax:
unit isSensorTargetConfirmed side
Parameters:
unit: Object
side: Side
Return Value:
Boolean - true if confirmed target, otherwise false

Examples

Example 1:
_enemyConfirmed = _possibleEnemy isSensorTargetConfirmed opfor;

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

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Only post proven facts here! Add Note

Notes

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