infoPanelComponents: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "_{10,} " to "")
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
Line 38: Line 38:
| [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] |SEEALSO=
| [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[enableInfoPanelComponent]], [[infoPanelComponentEnabled]] |SEEALSO=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 14:41, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns array of all components available to given object info panel.
Groups:
Custom Panels

Syntax

Syntax:
unit infoPanelComponents panelID
Parameters:
unit: Object - the concerned vehicle
panelID: String - "left" or "right" can be used as panel names
Return Value:
Array - format [className, componentType, isAccessible]:
  • className: String - component classname as defined in object/vehicle config
  • componentType: String - componentType - component type
  • isAccessible: Boolean - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible)

Alternative Syntax

Syntax:
[unit, turretPath] infoPanelComponents panelID
Parameters:
unit: Object - the concerned vehicle
turretPath: Array - turret index
panelID: String - "left" or "right" can be used as panel names
Return Value:
Array - format [className, componentType, isAccessible]:
  • className: String - component classname as defined in object/vehicle config
  • componentType: String - componentType - component type
  • isAccessible: Boolean - boolean flag that shows if component is currently accessible (lack of required item can make it temporarily inaccessible)

Examples

Example 1:
// returns array of all components configured for _helicopter pilot seat _componentsData = [_helicopter, [-1]] infoPanelComponents "VehicleSystemsDisplayManagerComponentLeft";

Additional Information

See also:
Arma 3 Custom InfoinfoPanelinfoPanelssetInfoPanelenableInfoPanelComponentinfoPanelComponentEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section